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Advanced [show]


Uraim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears a small hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Uraim was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Ideals: Optimist. Flaws: Greedy. Bonds: Job, Has a crush, Family. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Uraim Brawnanvil, Male Dwarf Monk 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Richard Morley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a brown suit, grey shirt, and brown tie. He has moderate length silver hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a wizard, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Richard took refuge in the old dungeon and found the beat up sai and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to clean up the streets

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Nature, Mentor. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Richard Morley, Male Human Wizard 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Athletics +5, History +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp.


Social Check DCs


Valorean Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears dark leathers with embroidery. His scarlet crest is drawn into a tight pony tail with a cross scrunchie. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the east to a Scribe, Valorean learned a great deal about his mother's area of expertise. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He's in love; and he would like to get married and retire

Ideals: Disciplined, Justice. Bonds: Job, Adventurer, Has a crush. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Valorean Pyraxtallinost, Male Dragonborn Barbarian 3
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills History +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Irann Woodhouse, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'9", this woman is generally shirtless and showing off her tattooed chest. She wears a top hat to cover her moderate length brown hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her father's forge. She has achieved small success as a Body Guard.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Criminal record, Job, Rich. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Irann Woodhouse, Female Half-Elf Wizard 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Heather Cromwell, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin blue vertical stripes and green pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her black hair is cut short. Her gray eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a font of random trivia from the lore and stories she has discovered

History: She got into the Healer business at a young age. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insomniac, Insane. Bonds: Job, Criminal record. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Heather Cromwell, Female Human Monk 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp.


Social Check DCs

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