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NPC Generator

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Advanced [show]


Manea Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She is physically well-built. Her brown hair is slicked back into a classic pompadour. She has gleaming, smiling black eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manea fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Nature, Religious. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Manea Ecstasy, Female Tiefling Expert 1
Medium (4'8") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 18 (+4)17 (+3)
Skills Religion +3
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Ur-Dag Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Hedonist, Antagonistic. Bonds: Attractive. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Ur-Dag Wellington, Male Half-Orc Sorcerer 2
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Arha Landon, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has styled her red hair well, parting it to the left. Her eyes are hazel.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. A gifted student she started as a Cartwright, but she got bored and became a Interpreter. She ran away from her former home and has been making her living as a Interpreter for the past few years.

Motivation: She's looking for her big break; and she has money and likes to spend it

Ideals: Justice, Gifted. Bonds: Rich, Job, Adventurer. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Arha Landon, Female Half-Orc Rogue 2
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 13 (+1)7 (-2) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 2000 cp. A silver and pearl hairclip (10 gp).


Social Check DCs


Don Hale, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. His hair is chestnut, silky, and of moderate length. His gray unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Herbalist in town.

History: He was born the only child of a wealthy merchant. Like his mother and his brother before him, after school he went straight into learning to become a Herbalist. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: Wants to open a new tavern; and to be a ruler again

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Don Hale, Male Human Wizard 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp. Red spinel (50 gp). 1 Superior lock.


Social Check DCs


Alvyn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is auburn and very short. His eyes are likewise amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the west, but his parents moved at a very young age to the north. A freak accident while working with his Slave Trader father left him crippled. During his travels, Alvyn and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Alvyn discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Alvyn fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To be a Slave Trader again; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Adventurer, Job. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Alvyn Timbers, Male Gnome Wizard 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 20 (+5)16 (+3) 8 (-1)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 3000 cp. Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (80 gp).


Social Check DCs

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