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NPC Generator

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Advanced [show]


Maynild Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, she is not a threatening figure. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are gray.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She feeds upon the attention of others.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Maynild abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. After a long history of fighting, Maynild and her spouse have recently divorced.

Motivation: She is unsatisfied with her job; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Rich, Job, Attractive, Adventurer. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Maynild Quinten, Female Half-Elf Druid 4
Medium (5'6") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 1 Minor magic item.


Social Check DCs


Ishte Skill, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her black hair has been sun bleached extensively. Her eyes are red.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A true patriot, Ishte would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: When she was but 6 years old her parents immigrated from the north. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Passionate. Flaws: Insane. Bonds: Military, Immigrant. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ishte Skill, Female Tiefling Aristocrat 1
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shifting Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, pastel, dusty cloak. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. She keeps her long yellow fur kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Shifting is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Extrovert. Flaws: Insane, Antagonistic. Bonds: Mentor, Slave, Adventurer. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Shifting Of Clay, Female Tabaxi Bard 2
Medium (4'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp. Aquamarine (400 gp). Violet garnet (400 gp). Jasper (60 gp).


Social Check DCs


Raiann Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blue crest is slicked back into a classic pompadour. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When she was but 5 years old her parents immigrated from the north. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She was granted divine powers by her dying sister.

Motivation: She would like to get married and retire.

Ideals: Athletic, Gifted. Bonds: Poor, Attractive, Immigrant. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raiann Ebynichtomonis, Female Dragonborn Druid 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Mûzglob Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His auburn hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Mûzglob and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's attracted to the pc

Flaws: Insane, Antagonistic. Bonds: Poor, Attractive. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Mûzglob Lindsay, Male Half-Orc Barbarian 2
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs

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