Saphara Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. Her long blue crest is drawn into a two foot long braid. She has red eyes and a green hat with a red feather.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has recently gotten a pet goose that steals things from people.
Motivation: She wants to get laid.
Ideals: Joker. Bonds: Rich, Has a crush, Adventurer, Criminal record. Occupation: Barrister
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Marigold Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a simple red robe with black stripes complete with hood. Her hair is white and curly. Her violet eyes peer out from beneath her Stetson red hat.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Marigold lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She became a Armorer soon after.
Motivation: A deep hatred of illithids; and revenge
Flaws: Ugly. Bonds: Immigrant, Family, Job, Enemies. Occupation: Armorer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Climber’s kit.
Nuraval Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. He keeps his long white hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Attractive, Adventurer. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 cp. 1 Good lock.
Sannl Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has dyed her greying silver hair a little too much giving a sharp silver color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: When she was but 7 years old her parents immigrated from the west. She moved from fad to fad and when she turned 15 she discovered writing. She has since lost track of the people in her past.
Motivation: An old rival family wants her found.
Ideals: Philantrophist, Artistic. Bonds: Attractive, Family, Immigrant. Occupation: Cartwright
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 19 (+4) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Avice Kendal, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a grey and blue handkerchief worn on her right side. She has styled her blonde hair well, parting it to the right. She has a tattooed face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a logical person and will generally grow upset if things defy logic and science.
History: Avice was born the youngest of three triplets. A gifted student she started as a Bellfounder, but she got bored and became a Guard. By chance she met her sister recently and the two have been together since.
Motivation: Sabotage a competitor; and she is a bit of a kleptomaniac
Ideals: Passionate, Logical. Bonds: Family, Job, Criminal record. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!