Lewis Barclay, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Actor uniform. He has a silver handlebar mustache and slicked back silver hair. His green eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.
History: Lewis was born the youngest of three triplets. When Lewis reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Persistence, Gifted. Bonds: Job, Family, Military. Occupation: Actor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
Possessions: 2000 cp. Sard (30 gp). 1 Masterwork Uncommon Weapon.
Gubrash Harley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). He has a brown handlebar mustache and slicked back brown hair. His violet eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Animal Trainer. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He's in love; and he's attracted to the pc
Ideals: Disciplined, Gifted. Bonds: Job, Criminal record, Has a crush. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 900 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Large well-done wool tapestry (500 gp).
Althaea Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is also unnaturally pale. Her auburn hair is thinning but still full. She has several tiny topaz earrings on each ear.
Personality: She dislikes all the random violence that takes place in the north. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she is greedy
Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Junk Dealer
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 180 gp. Amber (70 gp). Freshwater pearl (12 gp). Amethyst (70 gp). 1 Half-Plate.
Roger Atherton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is silver, silky, and of moderate length. He has a dull look in his brown eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Guard and found it very stressful. He struck the Guard job and began his own company from there.
Motivation: He has money and likes to spend it.
Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Attractive, Job. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Fonkin Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his black hair well, parting it to the left. He has gleaming, smiling blue eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Extrovert. Bonds: Attractive, Job, Nature, Immigrant, Adventurer. Occupation: Barber
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Infernal, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 130 gp.
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