Habor Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He wears a wide-brimmed hat to hide his balding. His half smiles and red eyes are beguiling and draw you in.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered east to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Guardian, Rich. Occupation: Body Guard
Voice: Italian accent
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 80 gp. Red garnet (60 gp).
Nedda Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: 2'11" and lanky with angular features, she is an attractive figure. She wears a robe, a symbol of the sun god around her neck, and a sickle on her belt. Her red hair is cut jaggedly and amateurishly. She has a tattooed face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not believe in violence as a means to an end. She is a dedicated Seamstress but believes her peers are too gung-ho.
History: She was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Nedda's homeland. Nedda decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes her a fraud
Ideals: Fighting, Pacifist. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Seamstress
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 600 sp. Alexandrite (300 gp). 1 Banded mail.
Sethrekar Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He sports a flattop crest cut. His fair skin shows little sign of his aristocratic breeding.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Mortician
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Makaria Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. She has no hair. Her eyes are black and she is always smoking a pipe.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also hits on women, regardless of circumstances.
History: She served in the navy to pay for her family's outstanding loans. Through the years after Makaria was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Makaria's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and her spouse's relatives view her with great suspicion
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Military, Family. Occupation: Assassin
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 250 gp. Banded agate (13 gp).
Panana Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is still thick. She wears crescent spectacles with a black brim.
Personality: She is a hateful person. She taunts others and blames them for her problems. Around other people she will do her best to conceal her emotions and appear jolly.
History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Panana was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Panana's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and to be a miner again
Flaws: Antagonistic, Shy, Ugly. Bonds: Rich, Job. Occupation: Jeweler
Voice: Hollow voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 19 (+4) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!
