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NPC Generator

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Advanced [show]


Malquis Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fitting clothing which further accentuates her frame. She has a long blonde ponytail with little hanging trinkets. She has a tattooed face.

Personality: A deeply religious woman she believes everything happens for a reason. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Malquis was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Malquis Aloro, Female Half-Elf Aristocrat 2
Medium (4'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: Red garnet (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aasathra Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a black vest and prefers red and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blue crest is heavily combed to the right. Her red eyes lackadaisically let the world flow into them.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Ugly. Bonds: In love, Religious, Mentor. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Aasathra Kerrhylon, Female Dragonborn Wizard 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 16 (+3)17 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Masterwork manacles.


Social Check DCs


Shax Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears green trousers with white and black striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. She has done her best to style her dark red hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is happy with her job as a Architect. She turns her eye from what people do, preferring to live and let live. She also has developed a complete distrust of the Sculptor profession.

History: She was born in the west. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: Wants her loneliness to end; and balancing her hectic life and new architect responsibilities is difficult

Bonds: Job, Immigrant, In love, Has a crush. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shax Dodge, Female Tiefling Adept 3
Medium (5'4") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Nature +3, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Hupe Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. Beneath his clothing is a huge mess of scar tissue. He wears a deerstalker hat to hide his balding. His hazel eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hupe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Hupe Reedfellow, Male Halfling Druid 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp.


Social Check DCs


Engong Bradley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an entirely white suit with red socks and a vest with buckled shoes. She is bald on top and has large golden tufts of hair around her ears. Her eyes are gray and catlike.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She believes the world needs to unite to get rid of dire rats once and for all.

History: The child of a Bookbinder, who enjoyed hunting, Engong was taken on many hunting expeditions. A gifted student she started as a Bookbinder, but she got bored and became a Interpreter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Nature, Job. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Engong Bradley, Female Half-Orc Expert 1
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 120 gp. Obsidian (10 gp). 1 Masterwork Musical instrument.


Social Check DCs

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