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Advanced [show]


Smoking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His fur is yellow and very short. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is lazy and tries to find solutions quickly.

History: When he was but 6 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and he is compelled to act according to his religious beliefs

Ideals: Justice, Entrepeneur. Flaws: Ugly, Lazy. Bonds: Poor, Immigrant. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Smoking On the Water, Male Tabaxi Ranger 3
Medium (5'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 16000 cp.


Social Check DCs


Theodoric Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long white beard with little hanging trinkets. His eyes are likewise green.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Insomniac, Shy. Bonds: Rich, Job. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Theodoric Simmons, Male Half-Elf Warrior 3
Medium (5'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Sark Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black deerstalker hat and black clothes. His black hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Sark has worked very hard to control his curse. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.

Motivation: Wants to raise his children well; and wants a kiss

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Family, Has a crush. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Sark Conway, Male Half-Orc Monk 2
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Terran, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Zephan Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His eyes are black and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Zephan was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hasn't been sleeping well lately.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Ideals: Opinionated. Flaws: Ugly, Greedy, Insomniac. Bonds: Family, Job. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Zephan Flaw, Male Tiefling Paladin 3
Medium (6'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 sp.


Social Check DCs


Suhnae Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He has styled his chestnut hair well, parting it to the right. He has gleaming, smiling green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a criminal king-pin and mafia family Through the years after Suhnae was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Suhnae's mother didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Suhnae Erenaeth, Male Half-Elf Warlock 2
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)17 (+3) 12 (+1)17 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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