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Advanced [show]


Alexandre Wilberforce, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is short and silver. His eyes are green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he is a bit of a kleptomaniac

Ideals: Pacifist. Flaws: Ugly, Cynical, Disease. Bonds: Poor. Occupation: Miller

Voice: German accent

Attributes [hide]

Alexandre Wilberforce, Male Human Wizard 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Zephan Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear black clothing when he does not wear armor. His dark red hair is smooth and relatively long. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He receives visions of the future at random moments

History: Born to a pair of adventurers, Zephan grew up listening to his mother's many stories. His martial abilities were realized during a raid on his village. Some 7 years later his spouse died after the birth of his son. Heartbroken, Zephan never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Disciplined, Gifted. Bonds: Adventurer, In love. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Zephan Chaos, Male Tiefling Cleric 1
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Bucklal Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His hair is red and curly. He has gleaming, smiling blue eyes.

Personality: A skeptical and narcissistic man, Bucklal's first love is himself. His second love is also himself. He is obsessed with finding treasure.

History: He was born in the north, but his parents moved at a very young age to the south. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Rich, Family. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Bucklal Goodbarrel, Male Halfling Commoner 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Gilkass Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear black tank tops with pastel skirt. She wears her silver crest down. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Gilkass has worked very hard to control her curse. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark

Flaws: Shy, Disease. Bonds: Immigrant, Attractive, Adventurer. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Gilkass Pyraxtallinost, Female Dragonborn Monk 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)19 (+4)
Skills Arcana +3, Deception +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Warryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and white. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Further he is a bit of a stoner and is frequently out of it.

History: Warryn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Warryn was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Addict, Disease. Bonds: Poor, Military. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Warryn Daergel, Male Gnome Aristocrat 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)10 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4 Holy water.


Social Check DCs

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