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NPC Generator

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Advanced [show]


Bendoo Tyndall, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady and is in decent physical shape. Her blonde hair is singed and shortened. Her eyes are likewise green.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bendoo is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Bendoo grew up listening to her mother's many stories. She found a children's book about a Half-Orc Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she desires power and/or immortality

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Bendoo Tyndall, Female Half-Orc Barbarian 1
Medium (5'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Perception +2, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 600 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs


Euphemia TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of falchions on her belt, each one with a sapphire on the hilt. Her head has been shaved. She wears an eyepatch.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She invites people to come help in her community garden.

History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend

Ideals: Fighting, Passionate, Philantrophist. Flaws: Ugly. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Euphemia TellPenny, Female Halfling Adept 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 10 (+0)17 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp.


Social Check DCs


Mara Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in a clean violet cloak covering her clean studded leather. Her hair is white, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a great chef.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Half-Elf Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She left for the west, certain she would find work there.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Mara Qualanthri, Female Half-Elf Warlock 3
Medium (5'1") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp.


Social Check DCs


Nedda Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright red and grey, and wears rings and necklaces with large, colorful gems. Her white hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Nedda was born the youngest of three triplets. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has been saving her money to try and buy her sister's freedom.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a miller and was forced into it by her family

Ideals: Athletic, Gifted. Flaws: Cynical, Fearful. Bonds: Rich, Family. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Nedda Goodearth, Female Halfling Ranger 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 cp.


Social Check DCs


Zagga Astley, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses in white turtlenecks beneath a brown coat with grey slacks. Her blonde hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Zagga is combative with any and all who dare try her patience in the slightest.

History: She was raised by priests from a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job.

Ideals: Justice. Bonds: Attractive, Job, Religious, Mentor. Occupation: Tailor

Voice: American accent

Attributes [hide]

Zagga Astley, Female Half-Orc Warrior 1
Medium (5'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 14 (+2)8 (-1) 17 (+3)14 (+2)
Skills History +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 600 sp.


Social Check DCs

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