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Advanced [show]


Morthos Severity, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'3", this man prefers to wear black pants and tee shirts. His brown hair is still thick. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: Retire the richest man in the north; and he is wracked by social anxiety

Ideals: Passionate, Entrepeneur, Gifted. Flaws: Ugly, Fearful. Occupation: Unemployed

Voice: Soft and melodious

Attributes [hide]

Morthos Severity, Male Tiefling Barbarian 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Uraim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting brown shirt and pants. His hair is long and red with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His hazel unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Uraim hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of dire rats; and someone believes him a fraud

Ideals: Persistence, Entrepeneur. Flaws: Disease. Bonds: Enemies, Poor. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Uraim Daraln, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Hirrathak Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His long red crest is drawn into a two foot long braid. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Hirrathak was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is terrified, and will act out of fear; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Persistence. Flaws: Greedy, Fearful. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Hirrathak Ghaallixirn, Male Dragonborn Warrior 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)17 (+3) 9 (-1)18 (+4)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Celestial, Elven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 160 gp. Citrine (20 gp). Iolite (20 gp).


Social Check DCs


Bagga Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Merchant does, and is pretty ugly. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his mother was called into army service. A freak accident while working with his Miller mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Bagga Halsey, Male Half-Orc Adept 2
Medium (6'5") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1700 sp. 1 Breastplate.


Social Check DCs


Kody Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long red beard, and similarly colored long hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: Born in the south to a Sailor, Kody learned a great deal about his father's area of expertise. Kody was born on a far southern island where he grew up under the tutelage of his father, an expert Sailor. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Joker, Pacifist. Bonds: Rich, Job, Immigrant. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Kody Coleman, Male Half-Elf Fighter 3
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)10 (+0) 16 (+3)11 (+0)
Skills Stealth +1, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Chalcedony (50 gp). Tourmaline (50 gp).


Social Check DCs

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