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Advanced [show]


Spring In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. She keeps her black fur in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her father raised her in a mountain cabin. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To be a Map Maker again; and to reunite with her old friends

Ideals: Justice. Flaws: Insane. Bonds: Rich, Adventurer, Nature, Job. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Spring In the Wind, Female Tabaxi Barbarian 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)17 (+3) 8 (-1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan, Draconic, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp.


Social Check DCs


Isabella Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She dresses like a well dressed Map Maker does. She sports white long hair. Her ears are large.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sold as a small child to a necromancer, Isabella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Map Maker for hire.

Motivation: Sabotage a competitor.

Ideals: Passionate. Flaws: Ugly, Forgetful. Bonds: Job, Mentor. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Isabella Selevarun, Female Half-Elf Aristocrat 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 20 gp. Sardonyx (80 gp).


Social Check DCs


Edge Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown fur is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Dyer, who enjoyed hunting, Edge was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and expand her business

Ideals: Optimist, Logical. Bonds: Nature, Job, Adventurer. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Edge Candle, Female Tabaxi Rogue 4
Medium (4'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bendoo Sheldon, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a white armored body suit, with a simple green line shooting up and back down. Her hair is long and auburn with streaks of white, and is pulled back with small white clips. Her brown eyes are passionate and lively.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She cannot resist a sob story and will often dote over anyone who has one.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Opinionated, Philantrophist. Flaws: Disease. Bonds: Rich. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Bendoo Sheldon, Female Half-Orc Aristocrat 2
Medium (5'8") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 8 (-1)6 (-2)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc, Ignan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Oppah Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She dresses in blue turtlenecks beneath a brown coat with tan slacks. She wears her black hair up in a very large beehive style do. Her green eyes dart from person to person.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. A true patriot, Oppah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Oppah was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother

Flaws: Ugly, Shy. Bonds: Military, Family, Nature. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Oppah Gobblefirn, Female Gnome Bard 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)16 (+3) 12 (+1)11 (+0)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Infernal, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 7000 cp. 1 Backpack.


Social Check DCs

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