Manea Scorn, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care. She is muscular with a powerful set of arms. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her red eyes peer out from beneath her feathered green hat.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Manea was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has been a successful dealer in antiques buying low and selling high.
Motivation: Balancing her hectic life and new Barrister responsibilities is difficult; and meet up once more with her childhood friend
Ideals: Joker, Entrepeneur. Bonds: Job, Adventurer. Occupation: Barrister
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Thunderstones.
Duvamil Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'3". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and her gloved hand is found clutching a crossbow. Sporting a blonde mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is skeptical of what others tell her and is slow to trust.
History: Duvamil was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Retire the richest woman in the east; and she desires power and/or immortality
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Religious, Adventurer. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Adrik Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in brown turtlenecks beneath a pastel coat with green slacks. He is bald on top and has large auburn tufts of hair around his ears. His thin eyebrows rest above his beady violet eyes.
Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Adrik took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Enemies, Military. Occupation: Gardener
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp.
Shamash Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. He is portly but not overly obese. He has done his best to style his bronze crest to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Shamash has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his son.
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 90 pp. 4 Holy water.
Arumawann Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is dressed in earthy colors with a tan and white handkerchief worn on his left side. He has a hunchback. He has wavy chestnut hair. He has hazel eyes and a tan hat with a white feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Persistence, Logical, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Mentor. Occupation: Soapmaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. Freshwater pearl (9 gp). 1 Breastplate.
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