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Advanced [show]


Damaia Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. Her blue hair is lengthy. Her gold eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Doctor born in the past three hundred years. She is harsh and unforgiving.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Doctor work with an outfit from a few towns over. Doctor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Doctor like her mother before her.

Motivation: She's repulsed by the PC; and she wants revenge against orcs

Flaws: Antagonistic. Bonds: Rich, Job, Religious, Enemies. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Damaia Scorn, Female Tiefling Warlock 1
Medium (5'5") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Just what you see.


Social Check DCs


Adam Graeme, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light grey in addition to tight pants. His silver hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered music. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Artistic. Flaws: Mundane, Selfish. Bonds: Attractive, Has a crush, Debt. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Adam Graeme, Male Human Ranger 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 gp.


Social Check DCs


Horza Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His moppish white hair is in a traditional bowl cut. This violet eyed easterner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful wizard made him what he is. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Immigrant, Mentor. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Horza Dalton, Male Half-Orc Barbarian 2
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Harriet Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is wearing the road beaten gear of a warrior. Beneath her clothing is a huge mess of scar tissue. She has moderate length chestnut hair. Her eyes, though not visible through her cowl, are amber.

Personality: Her tongue was cut out and she uses sign language. She is afraid of women and trembles around them

History: Harriet was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She dropped out of school before completing her studies. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To share knowledge with the world; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Logical. Flaws: Disease, Shy. Bonds: Slave, Poor. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Harriet Warmwater, Female Halfling Barbarian 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 70 gp. Black velvet mask with numerous citrines (170 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Althaea Selevarun, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is long and chestnut with streaks of silver, and is pulled back with small blue clips. Her violet eyes are slightly larger than normal.

Personality: Eccentric and domineering, Althaea will drive conversation. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Althaea took refuge in the old dungeon and found the beat up lance and armor she uses now. She then took over the family business and is one of the better Cartwright for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Extrovert, Entrepeneur. Bonds: Adventurer, Nature, Job. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Althaea Selevarun, Female Elf Warrior 2
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs

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