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Advanced [show]


Veit Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy grey suit, and carries kukris. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He's in love.

Ideals: Fighting, Optimist. Bonds: Attractive, Has a crush, Adventurer, Religious. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Veit Torevir, Male Dwarf Ranger 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 180 gp. 2 Thunderstones.


Social Check DCs


Eloise Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a perfectly clean shirt and pair of pants. Her red hair is knotted and matted. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born in a small mountains village. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Attractive, Criminal record, Nature. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Eloise Eastaughffe, Female Human Warrior 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


River Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy beige fur. Her thin eyebrows rest above her beady blue eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. River took refuge in the ruined castle and found the beat up lance and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

River Shore, Female Tabaxi Warrior 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1200 sp. A delicate silver chain set with a tourmaline (100 gp). A small bag of saffron. (100 gp).


Social Check DCs


Chaedi Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears clothing that is held on in multiple layers but all of it is in poor condition. Her white hair is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She does not believe in violence as a means to an end. She is a dedicated Locksmith but believes her peers are too gung-ho.

History: Chaedi was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Sabotage a competitor.

Ideals: Pacifist. Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Chaedi Mitchell, Female Half-Elf Expert 4
Medium (4'11") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Wiggens Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy golden hair. His amber eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Flaws: Addict, Insomniac. Bonds: Attractive, Rich, Criminal record. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Wiggens Lingenhall, Male Gnome Cleric 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)13 (+1) 11 (+0)13 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 380 gp. Chalcedony (60 gp). 1 Half-Plate.


Social Check DCs

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