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Advanced [show]


Vezera Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and tends to wear a large black jacket. Her blue crest is thinning but still full. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a necromancer, Vezera was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her brother before her, after school she went straight into learning to become a Scribe. She has achieved small success as a Scribe.

Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Vezera Grrrmmballhyst, Female Dragonborn Adept 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +2, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Cory Cornish, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his golden hair well, parting it to the right. His eyes are green and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not trust anyone and sleeps with one eye open.

History: When he was but 3 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Cory Cornish, Male Human Warlock 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Auran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Kyle Blythe, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly silver, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich western family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Attractive, Adventurer. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Kyle Blythe, Male Human Bard 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 17 (+3)13 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 2000 cp.


Social Check DCs


Sybil Pickering, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear grey tank tops with white skirt and is in decent physical shape. With wild golden hair. Her brown unseeing eyes seem to look past you.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Sybil was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sybil decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist. Flaws: Disease, Mundane. Bonds: Guardian, Criminal record. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Sybil Pickering, Female Human Fighter 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Kilvar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish white hair is in a traditional bowl cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.

Motivation: He wants revenge against goblins; and he desires power and/or immortality

Ideals: Passionate. Bonds: Immigrant, Attractive, Adventurer, Religious, Enemies. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Kilvar Rumnaheim, Male Dwarf Ranger 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 4000 cp.


Social Check DCs

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