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Advanced [show]


Seraphina Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she dresses in collared shirts and wears a proper scarf over her head. She sports silver long hair. Her eyes are hazel.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Seraphina grew up listening to her mother's many stories. Seraphina was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her relatives are trying to arrange a marriage; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Philantrophist, Extrovert. Bonds: Adventurer, Religious, Family. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Seraphina Wildheart, Female Halfling Barbarian 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Rieta Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing, and carries kukris. Her red hair is matted, messy, and big. Her eyes are likewise silver.

Personality: She is very quiet and rarely speaks above a whisper. She receives visions of the future at random moments

History: Rieta was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Rieta Fear, Female Tiefling Druid 3
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Eye agate (11 gp).


Social Check DCs


Hecat Power, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her brown hair is singed and shortened. Her white eyes dart from person to person to random spaces in the air.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hecat is combative with any and all who dare try her patience in the slightest.

History: She was born in the east. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She became a Scribe soon after.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Justice. Flaws: Ugly. Bonds: Job, Immigrant, In love. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Hecat Power, Female Tiefling Ranger 2
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)18 (+4) 11 (+0)19 (+4)
Skills Arcana +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant, Celestial, Auran, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 sp.


Social Check DCs


Krûk Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Krûk took refuge in the old dungeon and found the beat up warhammer and armor he uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krûk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Krûk Chester, Male Half-Orc Druid 2
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)6 (-2) 14 (+2)12 (+1)
Skills Athletics +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 270 gp.


Social Check DCs


Ghesh Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large black mantle and cape that has been intricately interwoven into his yellow robe. He wears a colorful flower in his black crest. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and Ghesh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Military, Religious. Occupation: Shipwright

Voice: Scandinavian accent

Attributes [hide]

Ghesh Chumbyxirinnish, Male Dragonborn Commoner 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 10 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp.


Social Check DCs

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