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NPC Generator

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Advanced [show]


Grai Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she very much looks the part of a Ruler. She sports blonde long hair. Her eyes are likewise violet.

Personality: Confrontational and typically high on some drug or another. She has all her life been fascinated with dancing.

History: From birth she was tutored by a cruel and relentless mentor. Her mother was a soldier and died while she was still young. Grai was left her mother's suit of armor and trained in its use and care. She's also a talented Layabout, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Addict. Bonds: Job, Mentor, Military. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Grai Tinley, Female Half-Orc Cleric 2
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp.


Social Check DCs


Osah Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a green cloak and cross-gartered grey stockings. Her brown hair is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A skeptical and narcissistic woman, Osah's first love is herself. Her second love is also herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the east her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Insomniac, Impulsive. Bonds: Poor. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Osah Clandestine, Female Tiefling Sorcerer 3
Medium (4'7") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Freshwater pearl (11 gp). Brown-green garnet (110 gp).


Social Check DCs


Vicky Tindall, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is bristling with hidden weapons, mostly nunchakus and spears. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her brown unseeing eyes seem to look past you.

Personality: Abrasive and pushy, she has a hard time making friends. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She inherited the family business which she has now maintained for 11 years.

Motivation: Further expansion of business.

Flaws: Disease, Antagonistic. Bonds: Rich, Criminal record, Job. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Vicky Tindall, Female Human Paladin 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Chenna Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her chestnut hair is well kept. She is very pretty but has cold, dead eyes.

Personality: She is happy with her job as a Barrister. She turns her eye from what people do, preferring to live and let live. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Chenna was born with her father's beautiful face. While studying, she fell in love. They married and had a son. She now mingles about in high society.

Motivation: Money/treasure; and her religion dominates her actions

Bonds: Attractive, Job, In love, Rich, Religious. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Chenna Goldfound, Female Halfling Monk 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Tana Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light blue in addition to tight pants. Her brown hair is thinning but still full. Her eyes are gray and catlike.

Personality: Tana is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tana took refuge in the ruined castle and found the beat up shield and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Bellfounder again; and she has a rivalry with the church that dominates her actions

Ideals: Extrovert, Gifted. Bonds: Nature, Job, Religious. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Tana Murnig, Female Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp. Sard (70 gp). 1 Antitoxin.


Social Check DCs

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