Dazzazn Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He keeps his long black crest kept up in a rat tail. He has gold eyes and a black hat with a green feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He got into the Armorer business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Armorer.
Motivation: Expand his business; and further expansion of business
Ideals: Justice, Optimist. Flaws: Ugly. Bonds: In love, Job. Occupation: Armorer
Voice: Posh accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. Peridot (40 gp).
Prosperine Hope, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is typically in her Performer uniform. Her chestnut hair is matted, messy, and big. Her thin eyebrows rest above her beady gold eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. The war was a terrible time for her, and Prosperine does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Prosperine was born in the south. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Performer. She has achieved small success as a Performer.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Performer
Voice: Stutters
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1000 sp. Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp).
Beatrice Cason, Female Human [Permalink]
Personal [hide]
Description: 4'10" and muscular, this northern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her golden hair in a pixie cut. She has a dull look in her green eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for her, and Beatrice does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She seems to be bored by most things.
Ideals: Entrepeneur, Athletic. Flaws: Mundane, Depressed. Bonds: Military. Occupation: Herbalist
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 gp. Jet (110 gp). 1 Masterwork Thieves’ tools.
Kite Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black fur has been sun bleached extensively. His eyes are likewise green.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Fisher in town.
History: He was born at the edge of vast plains. He worked as a nervous Fisher and found it very stressful. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: Expand his business; and balancing his hectic life and new fisher responsibilities is difficult
Bonds: Attractive, Poor, Guardian, Job, Nature. Occupation: Fisher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2900 sp. 1 Small steel mirror. 1 Hourglass.
Tim Barney, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Tim reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army
Ideals: Athletic, Philantrophist. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Fisher
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Bloodstone (60 gp).
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