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Advanced [show]


Vicky Woods, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She is bristling with hidden weapons, mostly lances and longswords. Her silver hair is wavy and long. Her eyes are green and catlike.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: When she was but 5 years old her parents immigrated from the north. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Gifted. Bonds: Attractive, Criminal record, Religious, Immigrant. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Vicky Woods, Female Human Commoner 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Azurite (12 gp).


Social Check DCs


Borun Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. He has a long white beard with little hanging trinkets. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Borun took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Borun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy, Addict. Bonds: Attractive. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Borun Kettlewhistle, Male Halfling Expert 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 8 (-1)14 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Red garnet (150 gp).


Social Check DCs


Vondal Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear brown tank tops with yellow pants and is in decent physical shape. His black hair and beard is wavy and long. His fierce amber eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Marshal business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Marshal.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Joker, Entrepeneur. Bonds: Job, Family. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Vondal Foamtankard, Male Dwarf Commoner 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 6000 cp. 1 Thunderstones.


Social Check DCs


Joser Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a red tunic with grey highlights, and long brown pants that bunch up around his shoes. He has shaved his head bald. His eyes, though not visible through his cowl, are green.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better trade route.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Joser Tallfellow, Male Halfling Barbarian 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 160 gp.


Social Check DCs


Zook Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin yellow vertical stripes and black pants. He carries with him a set of axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His silver hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is a Jackalwere in disguise. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and meet up once more with his childhood friend

Ideals: Fighting, Logical. Bonds: Has a crush, Adventurer. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Zook Ironhide, Male Gnome Monk 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)11 (+0) 16 (+3)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp. Coral (80 gp). 1 Minor magic item.


Social Check DCs

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