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NPC Generator

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Advanced [show]


Quespa Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'5", this woman has a large black mantle and cape that has been intricately interwoven into her violet robe. Her crest, while still mostly silver, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She is a Doppelganger in disguise. She struck it rich when she found rare goods in large quantities. She then took over the family business and is one of the better Gardener for hire.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to be a barber again

Ideals: Joker. Bonds: Job, Adventurer, Rich, Criminal record. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Quespa Beryntolthropal, Female Dragonborn Monk 4
Medium (6'5") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)19 (+4) 17 (+3)12 (+1)
Skills Investigation +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal, Aquan, Orc, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Skamos Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is unkempt and raggedy. He has gold eyes and a green hat with a brown feather.

Personality: Skamos hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: Skamos was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture.

Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Poor. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Skamos Anguish, Male Tiefling Monk 2
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 17 (+3)14 (+2)
Skills Deception +4, History +5
Senses Passive Perception 13
Languages Common, Sylvan, Goblin, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Mara Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She usually wears her blue robe and has her longsword always slung over her shoulder. Her skin is fair and her fingers are delicate and long. With wild chestnut hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. As long as the job gets done she does not care how it got done.

History: She was born on a small isolated farm. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.

Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult; and she's looking for her big break

Ideals: Professionalism, Gifted. Flaws: Terse. Bonds: Attractive, Nature. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Mara Ethanasath, Female Elf Rogue 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 17 (+3)10 (+0)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Aelar Siannodel, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a large tan jacket. He has dyed his greying black hair a little too much giving a sharp black color. He has gleaming, smiling violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Aelar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Entrepeneur. Flaws: Shy. Bonds: Slave, Enemies, Job. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Aelar Siannodel, Male Elf Aristocrat 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Roge Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man wears white leather gloves, a white jacket, and tight pants. He has a penchant for wearing a ring with an oversized opal on his left hand. He has dyed his greying silver hair a little too much giving a sharp silver color. His hazel eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. After coming to the age of reason, Roge took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against dire rats

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Religious, Enemies. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Roge Jamjar, Male Halfling Adept 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp. Deep green spinel (150 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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