Georgina Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a faded coat and loose pants complete with Stetson hat. Her silver hair is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Her tongue was cut out and she uses sign language. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born a particularly ugly child, much to the horror of her parents. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Disease, Impulsive. Bonds: In love, Criminal record. Occupation: Carter
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
Cecily Durkin, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on her belt. Her moppish silver hair is in a traditional bowl cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a slaver, Cecily was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Cecily was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Cecily's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Cecily and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Roofer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
Beatrice Blythe, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Knight does. She is portly but not overly obese. She has dyed her greying white hair a little too much giving a sharp white color. Her eyes are amber.
Personality: Beatrice speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She struck the Knight job and began her own company from there.
Motivation: To unite with her brother; and an old rival family wants her found
Ideals: Impeccable, Artistic. Bonds: Job, Family, Nature. Occupation: Knight
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp.
Gynk Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She is dressed in a clean white cloak covering her clean studded leather, marred by chocolates. Her hair is silver and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Gynk will drive conversation. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: The child of southern immigrants she idolized her father. Gynk was born on a far southern plains where she grew up under the tutelage of her father, an expert Scribe. She left for the south, certain she would find work there.
Motivation: Revenge.
Ideals: Extrovert, Justice. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Celestial
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
Osah Absence, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears dark leathers with embroidery. Her red hair is long and unkept. Her white eyes dart from person to person.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help
Ideals: Justice, Artistic. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Jeweler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 12000 cp.
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