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NPC Generator

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Advanced [show]


Damien Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a red and yellow robe with the hood down. His hair is golden and curly. This gray eyed westerner is not easily forgotten.

Personality: This man loves singing and to teach people singing more than just about anything. Energy wise he seems alert and responsive.

History: Sold as a small child to a necromancer, Damien was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Artistic, Professionalism. Bonds: Mentor, Rich. Occupation: Miner

Voice: German accent

Attributes [hide]

Damien Stoutman, Male Halfling Paladin 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)15 (+2) 8 (-1)14 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 1 Hourglass.


Social Check DCs


Aerdeth Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a violet coat over a white low-cut shirt, and a top hat upon his head. He has a silver handlebar mustache and slicked back silver hair. His eyes are green and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Weaver, who enjoyed hunting, Aerdeth was taken on many hunting expeditions. Aerdeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Religious, Nature. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Aerdeth Gentry, Male Half-Elf Expert 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 500 sp. 1 Everburning torch.


Social Check DCs


Bimpnottin Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is unkempt and raggedy. She is baby faced.

Personality: She is very quiet and rarely speaks above a whisper. She is an amazing painter.

History: Sold as a small child to a wizard, Bimpnottin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and to settle down with her crush

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Bimpnottin Garrick, Female Gnome Fighter 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 19 (+4)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 80 gp.


Social Check DCs


Trag Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears bulky white painted plate armor, marred by teas. His long brown hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born in the west. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and a deep hatred of brigands

Flaws: Ugly, Terse. Bonds: Enemies, Immigrant, Criminal record. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Trag Snape, Male Half-Orc Cleric 2
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Gynk Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. Her skin is fair and her fingers are delicate and long. Her hair is brown and very short. Her thin eyebrows rest above her beady amber eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.

History: Gynk lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Sculptor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She inherited the family business which she has now maintained for 3 years.

Motivation: To unite with her brother.

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Gynk Altham, Female Half-Orc Bard 2
Medium (5'0") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp.


Social Check DCs

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