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NPC Generator

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Advanced [show]


Burgell Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, blue, dusty cloak. His long blonde hair reaches down to his waist. His fierce gray eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the east. Burgell was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Healer. He has achieved small success as a Healer.

Motivation: Sabotage a competitor; and regain custody of his son

Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Job, Family. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Burgell Albaratie, Male Gnome Barbarian 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Elven, Undercommon, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 170 gp.


Social Check DCs


Gardain Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. He keeps his white hair in a pixie cut. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in a small forest village. When Gardain reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Has a crush, Adventurer, Nature, Military. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Gardain Durthane, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp. Rock crystal (20 gp). Pink pearl (140 gp). Aquamarine (300 gp).


Social Check DCs


Bree Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is dressed in a clean white cloak covering her clean studded leather. She wears her auburn hair up. Her thin eyebrows rest above her beady brown eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Cynical, Insane. Bonds: Religious, Military. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Bree Wildheart, Female Halfling Ranger 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)15 (+2) 16 (+3)9 (-1)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Everburning torch.


Social Check DCs


Gorga Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her longbow and is in decent physical shape. Her black hair is well kept. She wears an eyepatch.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with finding treasure.

History: She got into the Detective business at a young age. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has set out to sabotage the competition.

Motivation: To be a Glassblower again.

Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Gorga Dumph, Female Half-Orc Adept 2
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Mindartis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears blue painted combat armor at almost all times. His head has been shaved. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism. Flaws: Ugly, Addict. Occupation: Courier

Voice: Whispers

Attributes [hide]

Mindartis Amakiir, Male Elf Aristocrat 1
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)12 (+1) 16 (+3)15 (+2)
Skills Athletics +4, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs

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