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Advanced [show]


Art Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with red stripes complete with hood. His cinnamon fur is lengthy and is close to two feet long. His hazel eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Tabaxi Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Adventurer, Family. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Art Wind, Male Tabaxi Paladin 3
Medium (5'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Banded agate (10 gp). Iolite (30 gp).


Social Check DCs


Symma Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is bristling with hidden weapons, mostly falchions and pickaxes. She has moderate length black hair. Her eyes are green and catlike.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She works hard and plays hard.

History: Symma was born in the south. At a young age she loved to build and create. Symma was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Symma decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing her studies, news broke out that her hometown was attacked by drow. Symma was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She is greedy; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Persistence. Flaws: Hedonist. Bonds: Criminal record, Attractive, Enemies, Rich. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Symma Horcusporcus, Female Gnome Fighter 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Akmen Charm, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His chestnut hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a necromancer, Akmen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Akmen Charm, Male Tiefling Commoner 3
Medium (6'9") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Morgran Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. He wears a colorful flower in his silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves writing and to teach people writing more than just about anything. He would rather hide behind his crafts than deal with other people.

History: He was born several months after his father was called into army service. When Morgran reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Attractive, Military. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Morgran Helcral, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Willow Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'9" and wears baggy white pantaloons and a black scarf. Her golden hair is drawn into a tight pony tail with a clover scrunchie. Her ears are large.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a font of random trivia from the lore and stories she has discovered

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with lycanthropy at a very young age, Willow has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly, Sensitive, Disease. Bonds: Rich. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Willow Littlefoot, Female Halfling Warlock 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 12 (+1)13 (+1)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Elven, Ignan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 30 gp.


Social Check DCs

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