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Advanced [show]


Yevelda Livingstone, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white leather gloves, a white jacket, and tight pants. She carries a battered hand crossbow and tarnished hammer as well. Her hair is always cut to a buzz. Her eyes are brown and catlike.

Personality: She speaks before she thinks and is too direct. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yevelda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Family, Rich. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Yevelda Livingstone, Female Half-Orc Ranger 2
Medium (4'7") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1900 sp. Hematite (4 gp). Iolite (40 gp).


Social Check DCs


Merla Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She tends to wear a large white jacket. Her moppish auburn hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is an amazing painter.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently the stress of being a Assassin has made it difficult for her to sleep.

Motivation: She has decided she is irredeemable; and sabotage a competitor

Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job, Criminal record. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Merla Wildheart, Female Halfling Commoner 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Carlin Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears bulky tan painted plate armor. Her hair is chestnut, silky, and of moderate length. Her eyes are a pleasant hazel.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Carlin took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to trick people and travel the world for free.

Motivation: Nothing but the best is good enough for her; and wants to work out more often

Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Carlin Horcusporcus, Female Gnome Rogue 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 15 (+2)18 (+4)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Anbera Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears a brown costume with the symbols of death on her torso. She is tall, broad shouldered and powerfully built. She sports white long hair. Her face is covered beneath a completely black helmet.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Anbera grew up listening to her father's many stories. She dropped out of school before completing her studies. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is terrified, and will act out of fear; and to reunite with her old friends

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Adventurer. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Anbera Rubyeye, Female Dwarf Fighter 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 15 (+2)9 (-1)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Taklinn Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears brown leather gloves, a brown jacket, and tight pants. His long chestnut hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Guardian, Immigrant. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Taklinn Gorunn, Male Dwarf Druid 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 pp. A miniature golden chest with tiny emeralds lining the top (170 gp).


Social Check DCs

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