Virra Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fitting clothing which further accentuates her frame. Her golden hair is styled in orderly dreadlocks. Her eyes are hazel.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.
History: The child of northern immigrants she idolized her mother. She was taken from her home at a very young age. She got away from her former life and has fallen to alcoholism.
Motivation: She feels kind of lost in life; and she is currently in port desperately looking for someone to get her out
Ideals: Joker. Flaws: Addict, Depressed. Bonds: Attractive, Immigrant, Slave. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Gnoll, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Red spinel (60 gp).
Erky Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this eastern man typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His long red hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Erky was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Family, Adventurer. Occupation: Tailor
Voice: Eastern European accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Deep blue spinel (700 gp). Tourmaline (140 gp).
Wella Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She is wearing colorful clothing, dressed as a Ploughman. Her hair is greying and her face has many wrinkles. Her brown eyes have a joyful gleam in them most of the time.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born to a pair of adventurers, Wella grew up listening to her mother's many stories. While studying, she fell in love. They married and had a son. Some 4 years later her spouse died after the birth of her son. Heartbroken, Wella never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Many drow want her driven away; and someone believes her a fraud
Flaws: Antagonistic, Fearful. Bonds: Adventurer, In love, Enemies. Occupation: Ploughman
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Silgre Conway, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 4'8". She is wearing a perfectly clean shirt and pair of pants, and her gloved hand is found clutching a longsword. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a ruthless business woman, a trait she acquired from her father.
History: Sold as a small child to a wizard, Silgre was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Mason, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: She loathes her own lifestyle; and regain custody of her son
Ideals: Entrepeneur. Flaws: Shy, Depressed. Bonds: Attractive, Mentor, Family. Occupation: Priest
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. White pearl (80 gp). Lapis lazuli (4 gp). Pink pearl (80 gp). 1 Half-Plate.
Sannl Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman sports grey clothing, slightly heavier than average wear. She sports a flattop hair cut. Her amber unseeing eyes seem to look past you.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born into a rich family. Like her mother and her brother before her, after school she went straight into learning to become a Sculptor. She used her abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Sculptor
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 pp. Freshwater pearl (5 gp). Bloodstone (70 gp). Deep blue spinel (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!