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Advanced [show]


Adran Meliamne, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has done his best to style his white hair to look like a famous performer. He has amber eyes and a blue hat with a red feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 8 years old his parents immigrated from the north. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and a strong sense of loyalty to halfling people

Ideals: Joker, Logical. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Adran Meliamne, Male Elf Barbarian 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Draconic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Juliana Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blonde hair is styled in orderly dreadlocks. Her fierce brown eyes like to dwell on things.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with a lost civilization.

History: Juliana lived on a farm with her mother, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Regain custody of her son; and she feels kind of lost in life

Flaws: Depressed. Bonds: Poor, Job, Adventurer, Family. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Juliana Blum, Female Half-Elf Aristocrat 2
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 50 gp. Rose (30 gp). 3 Thunderstones.


Social Check DCs


Quespa Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, black, dusty cloak. Her blue crest is knotted and matted. Her eyes are gold and beady.

Personality: A deeply religious woman she believes everything happens for a reason. The war was a terrible time for her, and Quespa does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Quespa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Depressed, Insane. Bonds: Religious, Military, Poor. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Quespa Wivvyrholdalphiax, Female Dragonborn Expert 2
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 150 pp.


Social Check DCs


Kite Running, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. His fur is brown and very short. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Kite Running, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 sp.


Social Check DCs


Caramip Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She wears tight fitting clothing which further accentuates her frame, and her gloved hand is found clutching a longsword. She has moderate length chestnut hair. She has green eyes.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She is lazy, self-centered, vain, and jealous.

History: Born in a small village she learned the ways of the warrior from her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Caramip grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Caramip. Being a Hunter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To find somewhere to settle down; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Racist, Selfish, Mundane. Bonds: Attractive, Criminal record. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Caramip Timbers, Female Gnome Sorcerer 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp.


Social Check DCs

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