Nogu Clare, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her kukri. She sports golden long hair. Her violet eyes are passionate and lively.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Nogu studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Justice, Gifted. Bonds: Attractive, Rich. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
Vonana Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman dresses well, typically a more casual-formal manner, and a wedding ring on her right hand. Her auburn hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, she is a well trained Map Maker. She is a great chef.
History: Born in the west to a Map Maker, Vonana learned a great deal about her mother's area of expertise. She moved from fad to fad and when she turned 15 she discovered singing. She became a Map Maker soon after.
Motivation: Sabotage a competitor.
Ideals: Gifted, Artistic. Bonds: Attractive, In love, Job. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 350 gp.
Dagger Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red fur is thinning but still full. She is baby faced.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a font of random trivia from the lore and stories she has discovered
History: Her mother raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Many brigands want her driven away; and to share knowledge with the world
Ideals: Logical. Flaws: Depressed. Bonds: Nature, Adventurer, Enemies. Occupation: Farmer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Onyx (20 gp).
Bertram Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This southern man wears light armors faded through time and improper care. His clothes are grease stained in places. His hair, while still mostly black, has prominent grey streaks. His eyes are brown.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.
History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Professionalism. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 16
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 17 (+3) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
Possessions: 120 gp. Red-brown spinel (80 gp).
Dayereth Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His hair, while still mostly white, has prominent grey streaks. His eyes are blue and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to open a new tavern.
Flaws: Secretive. Bonds: Job, Adventurer, Rich. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2300 sp. Chrysoberyl (160 gp).
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