Siffress Reese, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan coat over a violet low-cut shirt, and a small hat upon her head, and she perpetually has her scythe ready. She has done her best to style her chestnut hair to look like a famous performer. She has several tiny sapphire earrings on each ear.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful wizard made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting, Joker, Extrovert. Bonds: Rich, Mentor. Occupation: Brewer
Voice: Boston accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 35 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Chain shirt.
Emma Ray, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a violet cloak and cross-gartered brown stockings. Her long silver hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was raised by priests from a young age. She was an apprentice working in her mother's forge. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: She wants to meet her childhood hero.
Bonds: Job, Has a crush, Adventurer, Religious, Mentor. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 20 gp.
Bryseis Terror, Female Tiefling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She carries with her a set of clubs, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her long dark red hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A true patriot, Bryseis would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her mother and her sister before her, after school she went straight into learning to become a Roofer. She has worked as a Roofer like her mother before her.
Motivation: Expand her business; and further expansion of business
Ideals: Fighting, Gifted. Bonds: Job, Military. Occupation: Roofer
Voice: Italian accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Banded agate (7 gp). Sard (20 gp). Jet (150 gp). 1 Masterwork Common Melee.
Muggrish Cromwell, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants. His skin is fair and his fingers are delicate and long. His golden hair is kept up in a ponytail inside a deerstalker hat. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the east. He is lazy, self-centered, vain, and jealous.
History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it.
Ideals: Pacifist. Flaws: Selfish, Disease. Bonds: Rich. Occupation: Butcher
Voice: Low range voice
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 120 gp.
Malmûg Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His long brown hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He exudes charisma. He is a tour de force of persuasion. Flattery will make him almost putty in your hands.
History: Sold as a small child to a wizard, Malmûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Malmûg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Flaws: Insomniac, Selfish. Bonds: Attractive, Mentor, Adventurer. Occupation: Servant
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: Just what you see.
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