Gimurt Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. He wears a top hat to cover his moderate length auburn hair. His eyes are a pleasant gray.
Personality: He acts crazy and hedonistic. He is obsessed with his god.
History: The child of western immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Religious, Immigrant, Family. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Curran Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses like a well dressed Miller does. He has a very tight haircut. He has gray eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a Bellfounder, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Curran took refuge in the ruined castle and found the beat up trident and armor he uses now. He has drifted from career to career and currently works as a Miller.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Shy. Bonds: Job, Poor, Nature. Occupation: Miller
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp. Rhodochrosite (7 gp).
Jheri Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her red crest down. Her red eyes peer out from beneath her small black hat.
Personality: She is very quiet and rarely speaks above a whisper. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted from career to career and currently works as a Mason.
Motivation: She has money and likes to spend it; and an old rival family wants her found
Flaws: Ugly, Shy. Bonds: Rich, Family, Religious, Job. Occupation: Mason
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp. Jet (100 gp).
Vonbin Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears grey painted combat armor at almost all times. He has moderate length white hair. His ears are large.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Vonbin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in the north his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a doctor and was forced into it by his family
Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Poor. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 160 gp. Sard (30 gp).
Tordrid Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a well pressed and immaculate suit (or dress). Her hair is brown and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invites people to come help in her community garden.
History: She was born in the south, but her parents moved at a very young age to the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist. Flaws: Emotional. Bonds: Immigrant, Attractive, Adventurer. Occupation: Animal Trainer
Voice: Raspy
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 110 gp. 1 Banded mail.
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