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Advanced [show]


Korinn Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She sports black clothing, slightly heavier than average wear, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. She keeps her black crest in a pixie cut. She has a tattooed face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To prove her worth to the world; and she has decided she is irredeemable

Ideals: Philantrophist. Flaws: Disease, Impulsive. Bonds: Criminal record. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Korinn Skaarzborroosh, Female Dragonborn Bard 3
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 18 (+4)13 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Large well-done wool tapestry (100 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Flask On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Shipwright uniform. She carries a battered greataxe and tarnished glaive as well. Her beige fur is lengthy. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She enjoys reading and quiet.

History: Flask hails from a village terrorized by dire rats. Like her father and her brother before her, after school she went straight into learning to become a Shipwright. She has drifted from career to career and currently works as a Shipwright.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to open a new tavern

Ideals: Fighting, Logical. Bonds: Job, Attractive, Enemies. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Flask On the Water, Female Tabaxi Druid 1
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp.


Social Check DCs


Susannah Thackeray, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her auburn hair is cut short with large spiked bangs in the front. She tend to wears goggles to shield her eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for her, and Susannah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Susannah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels kind of lost in life; and she is content

Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Military, Nature. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Susannah Thackeray, Female Human Barbarian 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Igden Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a blue broad hat and blue clothes. His hair is brown and very short. His brown unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Dilettante.

Motivation: To be a Spy again.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job, Religious, Enemies. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Igden Wildwander, Male Gnome Cleric 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs


Qemuel Twist, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He uses money and sex appeal to get what he needs; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy, Ugly. Bonds: Poor. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Qemuel Twist, Male Tiefling Barbarian 3
Medium (6'10") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 42 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)17 (+3) 12 (+1)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 18000 cp.


Social Check DCs

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