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Advanced [show]


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is renowned for her bright pastel dresses and hats, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her brown fur is still thick. Her eyes, though not visible through her cowl, are yellow.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Three On the Water, Female Tabaxi Aristocrat 4
Medium (5'2") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)14 (+2) 14 (+2)18 (+4)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Manfred Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case, and he perpetually has his sword ready. His hair is long and chestnut with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His eyes are likewise amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Fighting, Persistence. Flaws: Secretive. Bonds: Adventurer, Job. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred Rutherford, Male Human Bard 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 11 (+0)17 (+3)
Skills Intimidation +5, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Kansif Branson, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket, and she perpetually has her axe ready. Her hair is cut close to her head. Her gray unseeing eyes seem to look past you.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Kansif enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the west her family was never financially stable. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kansif fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Disease, Hedonist. Bonds: Attractive, Poor, Nature. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Kansif Branson, Female Half-Orc Monk 2
Medium (6'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 pp.


Social Check DCs


Korfel Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries crossbows. His black hair is matted, messy, and big. His eyes, though not visible through his cowl, are violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Korfel grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Korfel Casilltenirra, Male Elf Druid 2
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 90 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Buckler.


Social Check DCs


Quick Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His gray fur is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Quick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Quick was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he desires power and/or immortality

Ideals: Optimist. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Quick Of Ivory, Male Tabaxi Warrior 3
Medium (6'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 90 pp.


Social Check DCs

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