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Advanced [show]


Roondar Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Roondar Gobblefirn, Male Gnome Druid 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1700 sp.


Social Check DCs


Ghesh Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Body Guard does. He carries with him a set of scythes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His gold crest is lengthy and is close to two feet long. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Ghesh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south to a Body Guard, Ghesh learned a great deal about his mother's area of expertise. A gifted student he started as a Architect, but he got bored and became a Body Guard. He has achieved small success as a Body Guard.

Motivation: To be a Architect again.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Ghesh Clethtinthiallor, Male Dragonborn Commoner 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lone Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting pastel shirt and pants. His fur is short and beige. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful brothel owner made him what he is. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lone took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive, Hedonist. Bonds: Mentor, Nature. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Lone Of Clay, Male Tabaxi Monk 4
Medium (5'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 17 (+3)13 (+1)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Chalcedony (80 gp). Banded agate (11 gp).


Social Check DCs


Damakos Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear green pants and tee shirts. His blue hair is smooth and relatively long. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a desert tribe. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and someone believes him a fraud

Ideals: Justice. Flaws: Greedy. Bonds: Criminal record, Nature, Enemies. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Damakos Sorrow, Male Tiefling Rogue 2
Medium (6'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp. 1 Masterwork Musical instrument.


Social Check DCs


Drifting Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears light armors faded through time and improper care. Her whole body is exceptionally muscular. Her cinnamon fur is heavily combed to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Drifting wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Junk Dealer arts, while her mother instructed her in etiquette, music and courtly manner. Drifting abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: She has passion for adventuring and risk; and money/treasure

Ideals: Disciplined. Bonds: Immigrant, Adventurer, Rich. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Drifting Thundercloud, Female Tabaxi Warrior 4
Medium (5'1") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 15 (+2)18 (+4)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 40 pp. Malachite (14 gp). Obsidian (14 gp). Sardonyx (50 gp). Deep green spinel (130 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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