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NPC Generator

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Advanced [show]


Gerard Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his grey robe and has his bow always slung over his shoulder. He has done his best to style his chestnut hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: He is overprotective of those who hire his services. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Gerard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Logical, Fighting. Bonds: Guardian, In love. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Gerard Halsey, Male Human Expert 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 8 (-1)9 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Heather Byron, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears dark leathers with embroidery. Her chestnut hair is lengthy. Her blue unseeing eyes seem to look past you.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the south, but her parents moved at a very young age to the north. A freak accident while working with her Beggar father left her crippled. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and to protect her home

Ideals: Philantrophist, Extrovert. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Heather Byron, Female Human Adept 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 pp.


Social Check DCs


Carlin Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'6" and wears professional attire. Her left leg appears badly burned and disfigured. Her hair is cut close to her head. She wears a mask on her face.

Personality: A deeply religious woman she believes everything happens for a reason. As long as the job gets done she does not care how it got done.

History: She is a Doppelganger in disguise. She found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Ideals: Professionalism. Bonds: Attractive, Religious, Adventurer. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Carlin Musgraben, Female Gnome Warrior 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Dell Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'11". She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her half smiles and gray eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. As long as the job gets done she does not care how it got done.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Professionalism, Gifted. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Dell Brightmoon, Female Halfling Rogue 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)16 (+3) 12 (+1)9 (-1)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Abyssal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Seere Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light black in addition to tight pants. She is physically well-built. Her feathered hat is riddled with cuts and holes. Her eyes are silver and she is always smoking a pipe.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Seere grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seere. She has worked as a Cartwright like her mother before her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly. Bonds: Job, Slave, Criminal record, Enemies. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Seere Conviction, Female Tiefling Wizard 1
Medium (4'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp.


Social Check DCs

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