Anverth Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered black stockings. He is bristling with hidden weapons, mostly maces and quarterstaffs. His long chestnut hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. Anverth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is unsatisfied with his job
Flaws: Hedonist. Bonds: Criminal record, Job, Military, Nature. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1300 sp.
Jak Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his spear. He has wavy chestnut hair. His violet eyes are passionate and lively.
Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Jak was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Beggar for hire.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Beggar
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Aquan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp. Silver ewer (80 gp).
Eldon Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears just a blue suit, and his gloved hand is found clutching a morningstar. His hair is always cut to a buzz. He has several tiny amber earrings on each ear.
Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.
History: His mother raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.
Motivation: Money/treasure; and wishes to resurrect an old love
Ideals: Professionalism. Flaws: Selfish. Bonds: Rich, Nature, In love. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Brown-green garnet (90 gp).
Rose Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red coat over a violet low-cut shirt, and a feathered hat upon her head. Her hair is golden and curly. Her eyes, though not visible through her cowl, are green.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Energy wise she seems alert and responsive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Retire the richest woman in the south; and to find somewhere to settle down
Ideals: Professionalism, Entrepeneur. Flaws: Mundane, Disease. Bonds: Poor. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Eye agate (13 gp).
Morkral Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is heavily combed to the left. His green unseeing eyes seem to look past you.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.
History: Born to a Shoemaker, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Flaws: Disease, Antagonistic, Insane, Addict. Bonds: Poor. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Sylvan, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 120 gp.
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