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Advanced [show]


Geoffrey Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His silver hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Tabaxi culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Geoffrey hails from a village terrorized by brigands. When Geoffrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by brigands. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants nothing more than to rejoin the army; and tabaxi compassion

Flaws: Racist. Bonds: Attractive, Adventurer, Enemies, Military. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Geoffrey Lindsay, Male Human Druid 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 500 sp. Jet (80 gp). 1 Everburning torch.


Social Check DCs


Aelar Holimion, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. His hair, while still mostly auburn, has prominent grey streaks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Aelar hails from a village terrorized by orcs. Through the years after Aelar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Aelar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Aelar Holimion, Male Elf Barbarian 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +6, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3

Possessions: 100 gp.


Social Check DCs


Nedda Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. Her long blonde hair reaches down to her waist. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A few years later when the east was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Nedda Brightmoon, Female Halfling Commoner 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 16 (+3)15 (+2)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Art Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a simple brown robe with black stripes complete with hood. She wears her beige fur up. Her eyes are yellow and she is always smoking a pipe.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to loving parents in a slum to the south. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Art Candle, Female Tabaxi Paladin 4
Medium (4'7") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Carrie Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He sports tan clothing, slightly heavier than average wear. His hair is short and white. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Mentor. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Carrie Xistsrith, Male Elf Warlock 1
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)18 (+4) 15 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Auran, Giant, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 60 gp.


Social Check DCs

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