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Advanced [show]


Euron Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'6" and is dressed in an above average manner. His right leg appears badly burned and disfigured. His hair is short and blue. His eyes are white and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west his family was never financially stable. He worked as a nervous Performer and found it very stressful. He has achieved small success as a Performer.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Euron Ambition, Male Tiefling Cleric 2
Medium (5'6") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)19 (+4) 14 (+2)15 (+2)
Skills History +6, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Ignan, Celestial, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1000 cp.


Social Check DCs


Eberdeb Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His hair is brown and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy, self-centered, vain, and jealous.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eberdeb took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and he's in love

Flaws: Addict, Selfish. Bonds: Attractive, Nature, Poor. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Eberdeb Offund, Male Gnome Ranger 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)15 (+2) 14 (+2)18 (+4)
Skills History +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Trail Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She has moderate length beige fur. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a wizard, Trail was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Trail was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Trail decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, she has sought to make the best of life.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record, Mentor. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Trail Of Passion, Female Tabaxi Rogue 2
Medium (4'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)17 (+3) 9 (-1)16 (+3)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnoll, Celestial, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs


Boddynock Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses divination through singing.

History: Boddynock was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants revenge against giants; and he wants to meet his childhood hero

Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Poor, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Boddynock Fapplestamp, Male Gnome Paladin 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 sp. 1 Darkwood Shield.


Social Check DCs


Megren Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears very tight pants and wife beaters, though occasionally she sports a green coat. She wears a top hat to cover her moderate length scarlet crest. Her red eyes dart from person to person to random spaces in the air.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Megren was born in the south. At a young age she loved to build and create. A few years later when the west was not economically sound they moved to her current location. Being a Priest kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Mundane. Bonds: Immigrant, Criminal record, In love. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Megren Vangdondalor, Female Dragonborn Barbarian 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 8 (-1)18 (+4)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 6000 cp. 1 Smokesticks.


Social Check DCs

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