Oda Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a blue top hat and blue clothes. Her blonde hair is greasy and uncared for. She has a dull look in her violet eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a ruthless business woman, a trait she acquired from her father.
History: She was born in a small plains village. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature, Rich. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 700 sp.
Tomi Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He usually wears his red robe and has his glaive always slung over his shoulder, marred by sweets. His white hair is long and unkept. His eyes are violet and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Tomi took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Bricklayer.
Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Slave. Occupation: Bricklayer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp. Silver chalice with lapis lazuli gems (60 gp).
Grumbar Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy silver hair. His eyes, though not visible through his cowl, are brown.
Personality: He is business-like. He takes instructions and follows them to the letter. He is afraid of women and trembles around them
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 80 gp.
Unvera Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She usually wears her tan robe and has her bow always slung over her shoulder. She wears her golden hair down. She tend to wears goggles to shield her eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Unvera is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She is the product a well kept family trust fund and as such has never really known need. She found a children's book about a Gnome Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now mingles about in high society.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Rich, Adventurer. Occupation: Performer
Voice: Nasally tone
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Fargrim Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears brown trousers with green and tan striped suspenders. He wears various colorful collared shirts. His hair is chestnut and curly. His eyes are likewise amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: A powerful necromancer made him what he is. In his 16th year, his parents were killed by a giants raid, leaving Fargrim alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.
Motivation: He wants revenge against giants.
Ideals: Joker, Philantrophist. Bonds: Enemies, Mentor. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 160 gp.
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