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Advanced [show]


Brogg Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His feathered hat is riddled with cuts and holes. His ears are large.

Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Brogg Gyula, Male Half-Orc Expert 1
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 8 (-1)11 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5

Possessions: 500 sp.


Social Check DCs


Harvest Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears pastel trousers with blue and grey striped suspenders. She wears various colorful collared shirts. Her beige fur is thinning but still full. She wears an eyepatch.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now spends her time doing works of charity.

Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Slave, Family. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Harvest Of Wine, Female Tabaxi Cleric 4
Medium (6'4") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 18000 sp.


Social Check DCs


Morana Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. Her whole body is exceptionally muscular. Her golden hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. She then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: Expand her business.

Ideals: Logical, Artistic. Flaws: Depressed. Bonds: Rich, Immigrant, Job. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Morana Aranore, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 7000 cp. 1 Chain shirt.


Social Check DCs


Caramip Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. Sporting a silver mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: Caramip is depressed about a lot of things. She tends to be a nihilist. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the east, but her parents moved at a very young age to the west. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: To get a good night's sleep; and she is greedy

Flaws: Depressed, Shy, Insomniac. Bonds: Rich, Immigrant. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Caramip Fiddlefen, Female Gnome Rogue 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)16 (+3) 17 (+3)13 (+1)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan, Abyssal, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 240 gp.


Social Check DCs


Vlorn Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length chestnut hair. His face is scarred and worn.

Personality: Vlorn is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Vlorn was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Vlorn Tosscobble, Male Halfling Wizard 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 15 (+2)9 (-1)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 120 gp. Jade (50 gp). 1 Banded mail.


Social Check DCs

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