Murook Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white trousers with red and pastel striped suspenders. She wears various colorful collared shirts. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her white hair is cut jaggedly and amateurishly. Her fierce green eyes like to dwell on things.
Personality: Murook is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a font of random trivia from the lore and stories she has discovered
History: Murook lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Bounty Hunter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She left for the north, certain she would find work there.
Motivation: To settle down with her crush; and wants to raise her children well
Ideals: Extrovert, Logical. Bonds: Family, Immigrant, Has a crush. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Aquan, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 700 sp. Rock crystal (80 gp). Golden pearl (60 gp). 1 Chain shirt.
Uthûg Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is wearing a tight black one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His brown hair is thinning but still full. This gray eyed easterner is not easily forgotten.
Personality: He has always had a great fascination with Dragonborn culture. He has a minor phobia of water and hates getting wet.
History: Sold as a small child to a slaver, Uthûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has worked as a Locksmith like his father before him.
Motivation: Sabotage a competitor; and he wants to get laid
Flaws: Racist, Fearful. Bonds: Mentor, Job, Has a crush. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. Rose (50 gp).
Fargrim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Masseuse uniform. He sports a flattop hair cut. He has amber eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his sister before him, after school he went straight into learning to become a Masseuse. After a long history of fighting, Fargrim and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Masseuse
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1300 sp.
Riswynn Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown armored body suit, with a simple yellow line shooting up and back down. Her white hair is styled in orderly dreadlocks. She has gleaming, smiling amber eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. Energy wise she seems alert and responsive.
History: She was born into a rich family. A gifted student she started as a Stylist, but she got bored and became a Mercenary. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.
Motivation: Wants to have a good time and be beloved; and she is greedy
Ideals: Optimist, Professionalism. Bonds: Rich, Job. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 190 gp.
Shaena Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears red leather gloves, a red jacket, and tight pants, marred by teas. Her auburn hair is braided into rings. She has brown eyes and a red hat with a black feather.
Personality: Shaena wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She cannot resist a sob story and will often dote over anyone who has one.
History: Shaena was born in the east. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shaena took refuge in the old dungeon and found the beat up mace and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many brigands want her driven away; and wants to open a new tavern
Ideals: Disciplined, Philantrophist, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6
Possessions: 40 gp.
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