Faral Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: This woman is dressed in earthy colors with a blue and green handkerchief worn on her left side. She is muscular with a powerful set of arms. She has slicked back auburn hair. Her eyes are brown.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She would rather hide behind her crafts than deal with other people.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Faral took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is searching for what she claims is her rightful reward.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Impeccable, Artistic, Gifted. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Volen Harper, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman dresses well, typically a more casual-formal manner. Her white hair, when down, is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to loving parents in a slum to the west. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.
Motivation: She has comitted a past crime that haunts her to this day.
Bonds: Attractive, Poor, Criminal record, Has a crush, Adventurer. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
Possessions: 290 gp. 1 Tanglefoot bags.
Loopmottin Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. Sporting a blonde mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is business-like. She takes instructions and follows them to the letter. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised in a plains tribe. Loopmottin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Painter
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 45000 sp.
Sammal Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His broad hat is riddled with cuts and holes. He has gleaming, smiling silver eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Locksmith, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Priest
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Darkwood Shield. 1 Breastplate.
Taklinn Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He has a silver handlebar mustache and slicked back silver hair. He has hazel eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his absent mother; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Immigrant, Adventurer. Occupation: Servant
Voice: Draws out vowels
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. 1 Masterwork Uncommon Weapon.
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