Nora Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. Her chestnut hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful brothel owner made her what she is. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.
Motivation: She is a bit of a kleptomaniac; and wants her loneliness to end
Flaws: Insane. Bonds: Criminal record, Rich, Mentor, Has a crush. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 20 pp. 1 Half-Plate.
Henry Birkenhead, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His auburn hair is greasy and uncared for. His ears are large.
Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Blacksmith business at a young age. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Blacksmith for the past few years.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Prâk Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His hair is long and red with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His eyes, though not visible through his cowl, are green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Depressed, Secretive. Bonds: Nature, Family, Religious. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Avice Sutherland, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair is still thick. Her face is covered beneath a completely black helmet.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Avice was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Regain custody of her daughter; and marry her sister to traveling adventurers
Ideals: Entrepeneur. Flaws: Terse. Bonds: Immigrant, Family. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 700 sp. 1 Banded mail.
Prâk Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear ponchos typically of a light black in addition to tight pants. He wears a colorful flower in his chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Prâk was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur, Persistence. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family. Occupation: Barrister
Voice: Raspy
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Terran, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp.
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