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Advanced [show]


Abalaba Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. She has dyed her greying black hair a little too much giving a sharp black color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is business-like. She takes instructions and follows them to the letter. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a Shepherd, her father struggled to pay the bills. She worked as a nervous Mortician and found it very stressful. She then took over the family business and is one of the better Mortician for hire.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Has a crush, Job, Criminal record. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Abalaba Shadowcloak, Female Gnome Barbarian 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 200 sp. Rose (60 gp).


Social Check DCs


Meriele Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has styled her red hair well, parting it to the left. Her face is covered beneath a completely black helmet.

Personality: She never swears and excessively uses polite adverbs when speaking. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her mother. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). During her travels, Meriele and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Meriele discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Meriele fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Athletic, Optimist, Fighting. Flaws: Disease. Bonds: Adventurer. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Meriele Yaeldrin, Female Elf Rogue 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 7 (-2)8 (-1) 15 (+2)9 (-1)
Skills Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Bulzo Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Bulzo Warmwater, Male Halfling Bard 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 500 sp. 1 Breastplate.


Social Check DCs


Anselm Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his white hair in a flapper bob. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.

History: Anselm hails from a village terrorized by illithids. He was an apprentice working in his mother's forge. He has worked as a Miner like his mother before him.

Motivation: Further expansion of business; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Bonds: Attractive, Job, Enemies. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Anselm Berevan, Male Half-Elf Expert 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Chrysoprase (30 gp).


Social Check DCs


Juliana Sutherland, Female Human [Permalink]

Personal [hide]

Description: This southern woman typically wears grey cloth garments or leather armor. Her clothes are grease stained in places. Her tied-back hair is auburn. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Juliana grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Optimist, Philantrophist. Bonds: Poor, Immigrant, Adventurer. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Juliana Sutherland, Female Human Adept 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 10 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp.


Social Check DCs

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