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NPC Generator

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Advanced [show]


Silent Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. She has a slight overbite and is overall scrawny. Her white fur is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the south to a Engraver, Silent learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and a rival would like her out of the picture

Flaws: Insomniac. Bonds: Criminal record, Job, Adventurer. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Silent Of Claws, Female Tabaxi Fighter 2
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 pp.


Social Check DCs


Adelaide Clare, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tight fighting clothing, which leaves very little to the imagination. She wears her hair in dreadlocks. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of northern immigrants she idolized her mother. In her 11th year, her parents were killed by a giants raid, leaving Adelaide alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adelaide Clare, Female Human Fighter 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 300 sp.


Social Check DCs


Vaina Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a faded coat and loose pants complete with deerstalker hat. Sporting a brown mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She loves telling others what to do and how they should feel about things. She enjoys reading and quiet.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Junk Dealer arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently she has begun working with bootleggers and crooks.

Motivation: She is content; and money/treasure

Ideals: Opinionated, Logical. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Vaina Ofandrus, Female Elf Paladin 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)17 (+3) 15 (+2)16 (+3)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Armara Blur, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a green collared shirt and brown skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her red hair is slicked back into a classic pompadour. Her eyes are white and she is always smoking a pipe.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Armara was born the youngest of three triplets. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To unite with her brother; and revenge

Ideals: Extrovert. Bonds: Attractive, Enemies, Family, Nature. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Armara Blur, Female Tiefling Aristocrat 3
Medium (5'6") Tiefling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)12 (+1) 12 (+1)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1700 sp. Alexandrite (400 gp). Violet garnet (400 gp). Red spinel (110 gp).


Social Check DCs


Thorpe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His golden hair is heavily combed to the right. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Thorpe studied abroad. His childhood dream was to be a Carter, but he was a colossal failure. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: He wants to get laid; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Has a crush. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Thorpe Jamjar, Male Halfling Druid 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp. Sard (50 gp).


Social Check DCs

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