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Advanced [show]


Great On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a faded coat and loose pants complete with Stetson hat. She has wavy cinnamon fur. She tend to wears goggles to shield her eyes.

Personality: She is happy with her job as a Gardener. She turns her eye from what people do, preferring to live and let live. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth she was tutored by a cruel and relentless mentor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: She is terrified, and will act out of fear; and sabotage a competitor

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Mentor, Criminal record. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Great On the Water, Female Tabaxi Ranger 2
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 pp. Coral (100 gp). Lapis lazuli (14 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emen Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her chestnut hair is braided into rings. Her eyes are a pleasant hazel.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Sold as a small child to a necromancer, Emen was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: To clean up the streets; and she possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Guardian, Attractive, Mentor, Criminal record. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Emen Blankley, Female Half-Orc Rogue 2
Medium (5'11") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drenna Merton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a very tight haircut. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Immigrant, Criminal record. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Drenna Merton, Female Half-Orc Aristocrat 1
Medium (5'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 15 (+2)8 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc, Terran, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers violet and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown fur is lengthy and is close to two feet long. His eyes are hazel and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Cask In the Wind, Male Tabaxi Paladin 4
Medium (5'2") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 9 (-1)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Amethyst (100 gp). Bloodstone (40 gp).


Social Check DCs


Dalaba Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a tan tunic with blue highlights, and long violet pants that bunch up around her shoes, and sports empty pouches on her belt. Her chestnut hair is matted, messy, and big. Her face is scarred and worn.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born the only child of a wealthy merchant. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is terrified, and will act out of fear

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Dalaba Silverthread, Female Gnome Expert 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp.


Social Check DCs

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