Jabbie Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He keeps his golden hair in a pixie cut. His eyes are violet and he is always smoking a pipe.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Cook
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. 1 Antitoxin.
Aerdeth Floshem, Male Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His red hair is smooth and relatively long. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Aerdeth embodies much of what other species detest in the Elves. He is able to make almost anything out of random pieces of junk.
History: A powerful necromancer made him what he is. After coming to the age of reason, Aerdeth took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.
Motivation: Wants his loneliness to end; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Farmer
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 20 pp. Tourmaline (160 gp).
Mardred Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears loose pants and a collared shirt complete with sweater beneath her coat. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not trust anyone and sleeps with one eye open.
History: She served in the navy to pay for her family's outstanding loans. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Mardred never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep
Flaws: Insomniac, Shy. Bonds: Slave, Military, In love. Occupation: Architect
Voice: Gruff and masculine
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (300 gp).
Mûzglob England, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His silver hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady amber eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, Mûzglob would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His father raised him in a mountain cabin. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety.
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Military, Nature. Occupation: Roofer
Voice: Whispers
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 6 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 320 gp. 1 Masterwork Uncommon Weapon.
Peter Peyton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and silver with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His eyes are blue and beady.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: A deep hatred of giants.
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Adventurer, Enemies. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
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