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NPC Generator

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Advanced [show]


Ridaro Rothenel, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tan painted combat armor at almost all times, and is pretty ugly. Her golden hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is irascible and easily irritated. She does not believe in violence as a means to an end. She is a dedicated Bather but believes her peers are too gung-ho.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and she's repulsed by the pc

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Ridaro Rothenel, Female Elf Expert 2
Medium (5'2") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Athletics +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Auran, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Hethress Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses well, typically a more casual-formal manner. Her black crest is braided into rings. Her skin is flawless and her red eyes scan people very quickly.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Hethress enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: The child of a Carpenter, who enjoyed hunting, Hethress was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life.

Ideals: Athletic, Disciplined. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Hethress Baharoosh, Female Dragonborn Warlock 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 350 gp. Jet (70 gp). Violet garnet (600 gp). Carnelian (70 gp).


Social Check DCs


Ethereal In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a pastel coat over a tan low-cut shirt, and a top hat upon her head. Her orange fur is knotted and matted. Her eyes are copper.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She believes the world needs to unite to get rid of orcs once and for all.

History: She was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Ethereal has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by orcs. Ethereal was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Mundane, Disease. Bonds: Nature, Enemies. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Ethereal In Shadow, Female Tabaxi Aristocrat 2
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Avelina Hastings, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She is wearing the road beaten gear of a warrior. She has a hunchback. Her brown hair is singed and shortened. She has several tiny jet earrings on each ear.

Personality: Calm and collected, she is a well trained Fortune-teller. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She has worked as a Fortune-teller like her father before her.

Motivation: She has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Rich, Job, Nature. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Avelina Hastings, Female Human Sorcerer 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp. Blue quartz (14 gp).


Social Check DCs


Grom Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'7". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a club. His hair is red and curly. His eyes are likewise green. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Grom hails from a village terrorized by illithids. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and revenge

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Enemies. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Grom Marleigh, Male Half-Orc Aristocrat 2
Medium (6'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1100 sp.


Social Check DCs

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