Right-Handed Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she sports brown clothing, slightly heavier than average wear. Her beige fur is greasy and uncared for. Her green eyes are slightly larger than normal.
Personality: Right-Handed is depressed about a lot of things. She tends to be a nihilist. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Right-Handed reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Fargrim Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. His red hair is still thick. His eyes are a pleasant violet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and expand his business
Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Mason
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp. 3 Smokesticks.
Ielenia Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears blue leather gloves, a blue jacket, and tight pants. She has wavy black hair. Her eyes are likewise green.
Personality: A skeptical and narcissistic woman, Ielenia's first love is herself. Her second love is also herself. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born blind and as such lacked many opportunities for work. Her mother was very strict, and drilled into her lessons on being the perfect lady. During her travels, Ielenia and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ielenia discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ielenia fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Nothing but the best is good enough for her; and a rival would like her out of the picture
Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Adventurer, Criminal record. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Chain shirt.
Quick Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black fur. She wears a worn and beaten armor. She has a hunchback. She wears a broad hat to hide her balding. She wears round tiny glasses practically rammed into her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She also hits on women, regardless of circumstances.
History: Quick hails from a village terrorized by orcs. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. She hasn't told them the truth, but wants to settle down with them.
Motivation: A deep hatred of orcs.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Has a crush, Enemies. Occupation: Painter
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 1000 cp. Red-brown spinel (80 gp). 1 Antitoxin.
Verin Quest, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears light armors faded through time and improper care. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her ears are large.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She got into the Locksmith business at a young age. After coming to the age of reason, Verin took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Locksmith for hire.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
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