Morana Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. Her deerstalker hat is riddled with cuts and holes. Her hazel eyes peer out from beneath her deerstalker grey hat.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She would rather hide behind her crafts than deal with other people.
History: She was always a brilliant, if unscrupulous mind. She moved from fad to fad and when she turned 15 she discovered dancing. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Ugly, Shy, Insane. Occupation: Butcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Half-Plate.
Thea Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her shortspear. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a card on it. She has done her best to style her golden hair to look like a famous performer. She is baby faced.
Personality: Prone to second guessing herself, she comes off as nervous. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Thea was born the youngest of three triplets. A gifted student she started as a Detective, but she got bored and became a Scribe. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Doesn't want to be a Scribe and was forced into it by her family; and regain custody of her son
Flaws: Shy, Fearful. Bonds: Family, Job. Occupation: Scribe
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp. White pearl (110 gp).
Cask Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. She has moderate length black fur. Her eyes, though not visible through her cowl, are copper.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a habit of throwing herself into exceedingly dangerous situations.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better trade route.
Motivation: Meet up once more with her childhood friend.
Ideals: Disciplined, Artistic. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp. 1 Magnifying glass.
Jasmine Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tight fitting red shirt and pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her hair in dreadlocks. She has a dull look in her hazel eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She uses divination through singing.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants a kiss; and she is greedy
Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Rich, Has a crush. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp. 1 Banded mail.
Reddlepop Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a blue costume with the symbols of her god on her torso. She has a very tight haircut. She has hazel eyes and a blue hat with a green feather.
Personality: Stoic and calm, she prefers to meditate than take action. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Gifted from a young age, Reddlepop studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Disciplined, Gifted. Bonds: Religious, Immigrant, Job. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 pp.
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